in UX/interaction design, vibe coding can be used to quickly generate interactive prototypes where previously we created paper prototypes, using wizard-of-ozing to get feedback early in the design prozess. unfortunately, vibe coded prototypes already look like the finished product; there is some evidence that the aesthetics of sketches influences the kind of feedback you get: hand-drawn drafts provoke more fundamental critique, while refined photoshop-level drafts evoke more surface-level feedback.
this suggests that for vibe coded early prototypes to fulfill their task in the design process, they need to look like hand-drawn drafts and not like the finished product.
the goal of this master thesis project is to design, implement and evaluate (a prototype for) an application that supports designers to vibe-code early prototypes of interactive systems that look like hand-drawn sketches, but act like a finished product.