gather.town VR/RL crossover

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gather.town VR/RL crossover

for this master thesis for one or two candidates we – prof. fares kayali and me – are looking for someone who wants to explore the crossover between a virtual lab in gather.town and a real lab at the center for teacher education at uni wien. an example for such a crossover would be an electronic whiteboard that is shared between the real space and the gather.town lab. the thesis comprises of user research, design and implementation of a prototype, and evaluation.

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labyrinth lab

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labyrinth lab

labyrinths are wonderful little puzzles that can be used to show what algorithms are, how they work, and what that different algorithms have different strenghts and weaknesses. in a current research and design project, we are creating MOOC units for parts of the »ways of thinking in informatics course«. for computational thinking, this bachelorproject for two persons or masterproject for one person should design and implement a »labyrinth lab«, where students can experiment with algorithms in labyrinths. eg. it should be possible to see how different algorithms solve different labyrinths, follow the execution of the algorithm debugger-style through the labyrinth, and maybe even construct individual labyrinths for the algorithms to solve.

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brand replacement AR app

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brand replacement AR app

the goal of this master thesis project for one or two students is to create an AR app that replaces all branding in (predominantly) orban space with other content. one replacement could be the color yellow, in the spirit of the art project »Delete!«; another replacement could be the name of the company that owns that brand, eg. replacing Billa, Merkur, Penny, and ITS Reisen with ReWe Group. More ideas are welcome. The project comprises of the design and implementation of a mobile phone app for iOS (optionally also Android), the market research brand signs to replace, and the dissemination of the app as an art project.

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ways of thinking in informatics

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ways of thinking in informatics

Ways of Thinking in Informatics is a 6 ECTS university course that is mandatory for all first-year students of Informatics bachelor studies at TU Wien. It was conceptualised by Chris Frauenberger and Peter Purgathofer in 2015, and is part of the degree programs since winter semester 2017. It was inspired by »The first five computer science principles pilots«, re-interpreted through the lens of European scientific traditions. We maintain a seperate page with the extensive curriculum of the course.

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Exploring disruptive technologies

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Exploring disruptive technologies

We are witnesses to – and participants in – a technology industry that treats us to a rollercoaster ride of change, such as the relentless erosion of privacy, under the disguise of the necessity for disruption. in this course, we examine new and upcoming technologies such as wearables or social robots through project work and critical reflection in order to better understand their potentials and pitfalls.

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examining biases in the CMU mocap dataset

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examining biases in the CMU mocap dataset

the CMU mocap dataset is a collection of 2537 actions like walking, talking, jumping etc. generated from motion capture. it is used, among others, in machine learning settings, and can there become a source of (well-hidden) bias eg. if all those motions were only generated from male, or healthy, or typically western people. the goal of this master thesis is to discuss how bias is defined in the context of such a dataset, how the dataset can be evaluated for various biases, and conduct exemplary evaluations for one or more bias dimensions. data set bias evaluation is an exciting new research area that is steadily gaining in importance.

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decide together app

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decide together app

the goal of this bachelor or diploma thesis project is to conceptualize, design and implement an app that lets groups of people decide on simple decisions like which movie to watch, which food to order, which book to read etc. a prototypical implementation will be evaluated to see whether this approach is viable.

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corona vs. state of the art in educational technology

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corona vs. state of the art in educational technology

the goal of this master thesis is to get answers from national and international researchers and practitioners in digital teachning & learning (online learning, blended learning, etc.) about their experiences from the turbo-digitalization we all experienced during the last months. the thesis should collect a »state of the art« overview over a to-be-defined area of learning technology & didactics from before the pandemic (easy, since most publications are from that time) and then contrast it with recent statements from key researchers and practitioners that already reflect their experiences and research from the last couple of month. no programming required.

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implementation of an ipad app for dementia caretakers

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implementation of an ipad app for dementia caretakers

in a recent master thesis in biomedial enginering, a concept was developed and evaluated for an app that supports professional caregivers in their work with demential patients. the concept focusses on »reminiszenzarbeit«, reminicence work. in this bachelorthesis or master project for one or two persons, a prototype is to be implemented of such an app, and evaluated in a real care context. while the information architecture is given, the design is still competely open.

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test data production and unit tests

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test data production and unit tests

for an ongoing project at the research group we urgently need test data generation and unit test scripts. the project is in constant change, with many independent developers working on different parts. in order to maintain basic functionality across all places of construction, we need unit tests, or even better, unit test generators, and test data generators/factories. this would make a brilliant bachelor thesis for a software engineering student; it could also become a more research oriented work in a master thesis where new forms of test data or unit test generation are explored and evaluated.

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informal home/office-communikation

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informal home/office-communikation

in dieser bachelorarbeit für eine person soll eine installation in den räumen der hci-group eingerichtet werden. ziel der installation ist es, einen sozialraum - voraussichtlich die küche - um die möglichkeit der telepräsenz (zb. zoom) in diesem raum zu schaffen. neben der auswahl und aufstellung der hardware soll auch überlegt bzw. implementiert werden, wie dieses informelle angebot in die anderen kommunikations-lösungen des forschungsbereichs integriert werden können (zb. anbindung an slack o.ä.).

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Sammelkartenspiel »Scientists of Informatics«

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Sammelkartenspiel »Scientists of Informatics«

The goal of this master thesis for one or two students is to create a »Sammelkartenspiel« about the Scope and Diversity of Researchers in Informatics. An ideal outcome would be a game that consits of collecting and trading cards that show outstanding reserarchers from informatics throughout history and at the same time unveals the hidden or ignored »minority« researchers like PoC, women, etc. A stretch goal (two students) would be to come up with some sort of competitive game mode like celebrity deathmatch, or maybe a playful reflection on professor appointment procedures. since we cannot really produce and sell the cards, all should happen within an (iOS+Android) mobile app.

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VR speech training app for cardboard or similar

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VR speech training app for cardboard or similar

Speaking in front of a real audience is a huge challenge for some people. The goal of this master thesis for one person is to create a VR system that lets you experience talking in front of a large crowd. It should include a 360° recording of a lecture hall or similar setting, the possibility to include your own slides as the presentation shown on the projection, and random events like audience showing up late or leaving, dropping pens, talking, etc. Ideally, it ends with a round of applause at the end. The system is to be implemented and evaluated.

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research diary

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research diary

while there are numerous general purpose and special purpose diary apps on iOS, there is no diary app focussed on research diaries. a »research diary« is a tool to reflect on challenges, problems and progress of your work in qualitative research.

in this master thesis for one or two students, an iOS app to support managing a research diary. this includes a good design and layout, templates for different research diary components, overview and synopsis functionality, process support like goal setting, progress tracking and notifications, and ideally a way to publish the diary online. starting point will be to understand what a research diary is, and analyse existing diary apps for iOS in order to recognise what makes a good diary app. of course, the master thesis process will encompass the writing of a research diary.

iOS development experience is of advantage.

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slides as graphic novel

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slides as graphic novel

based upon scott mcclouds »understanding comics« book series, this bachelor thesis for one or two students or master thesis for one student should examine the possibility to translate lecture slides into graphic non-fiction. the goal is to draft, design and implement a system that can takes slides from lectures i.e. images + presenter notes that are appropriately amended with meta-information, and turn them into a comic in the style of »understanding comics«. the lectures from »denkweisen der informatik« (ways of thinking in informatics) can be used as original material.

this work is part of the ongoing research project »aurora«. we use the django framework, the result should be web pages or pdf.

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