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on 2. june 2015 i moderated a panel discussion in the context of the net.25 festivities. my guests were (from left to right)  bruce sterling, danese cooper and raphael capurro. the whole session was recorded on video. also, i had a book signed by bruce sterling, as he is one of my heros of contemporary science fiction. 

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Make Games On Your iPhone With Playr

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Make Games On Your iPhone With Playr

Unlike engines and kits like Unity or GameSalad, Playr doesn’t require a powerful PC or professional-tier tools to get started — all development takes place on the phone. Well, “development” might be too strong a word for what you’re doing in the app. When you first put the app on your iPhone, you’re given access to five templates for simple games like a vertical 2D shooter or Doodle Jump.

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L3T

L3T, the »Lehrbuch für Lernen und Lehren mit Technologien«, has more success than anyone would have anticipated. more than 100.000 times downloaded, 3 awards won. One of 115 authors, I contributed by writing a small section about copyright. 

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positive impact games lab

pigLAB is a research lab founded and organised by fares kayali and peter purgathofer. it serves as a breeding ground and organisational frame for research and design projects around game based anything. see more of our activities on the pigLAB project page.

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pixelspaces

i had the chance to talk about interaction with musical instruments at the ars electronica pixelspaces symposium 2011 [link] and 2012, joining two passions of mine.

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TEDx

i was invited to TEDx Pannonia 2010 to talk about the radical portfolio. a preliminary recording of the talk is available on youtube, and the slide can be viewed on slideshare. oh, and my TEDx application is also still on youtube.

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