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sketch-like aesthetics for vibe-coded prototypes

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sketch-like aesthetics for vibe-coded prototypes

in UX/interaction design, vibe coding can be used to quickly generate interactive prototypes where previously we created paper prototypes, using wizard-of-ozing to get feedback early in the design prozess. unfortunately, vibe coded prototypes already look like the finished product; there is some evidence that the aesthetics of sketches influences the kind of feedback you get: hand-drawn drafts provoke more fundamental critique, while refined photoshop-level drafts evoke more surface-level feedback.

this suggests that for vibe coded early prototypes to fulfill their task in the design process, they need to look like hand-drawn drafts and not like the finished product.

the goal of this master thesis project is to design, implement and evaluate (a prototype for) an application that supports designers to vibe-code early prototypes of interactive systems that look like hand-drawn sketches, but act like a finished product.

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gather.town VR/RL crossover

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gather.town VR/RL crossover

for this master thesis for one or two candidates we – prof. fares kayali and me – are looking for someone who wants to explore the crossover between a virtual lab in gather.town and a real lab at the center for teacher education at uni wien. an example for such a crossover would be an electronic whiteboard that is shared between the real space and the gather.town lab. the thesis comprises of user research, design and implementation of a prototype, and evaluation.

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